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- Light:
- An electromagnetic energy flux that has
- intensity (power per unit area)
- direction of propagation
- Reflection:
- A local lighting model that relates
- the properties of a surface at a point
- the incoming direction and energy at the point
- the outgoing direction and energy at the point
- BRDF:
- bidirectional reflectance distribution function
- the function that embodies the surface properties
- Illumination:
- A global lighting model that computes
- overall light distribution in an environment
- from the reflection models
- from the shape and location of all objects
- from the shape and location of all light sources
- Shading:
- A local interpolation technique used to
- reduce the cost of computing reflection
- shade polygons ``nicely''
CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab
cs488@cgl.uwaterloo.ca