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- Homogeneous Coordinates:
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- Reminder about Spaces
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- Affine Space = Vector Space + Points
- Homogeneous notation
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- vector: (x, y, z, 0)
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- point: (x, y, z, 1)
- Imbedding of vectors and points in space of one higher dimension
CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab
cs488@cgl.uwaterloo.ca