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Instead of linear interpolation, spline interpolation can be used.
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- Continuity control can be obtained.
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- Fewer keyframes may be required for a given level of ``quality''.
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- Control points for the splines may have to be computed
based on interpolation constraints at the control points.
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- Extra information may be required at keyframes, such as tangent
vectors.
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- Splines are more expensive to evaluate.
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- Splines are more difficult to implement.
CS488/688: Introduction to Interactive Computer Graphics
University of Waterloo
Computer Graphics Lab
cs488@cgl.uwaterloo.ca