Warnock(PolyList PL, ViewPort VP) If ( PL simple in VP) then Draw PL in VP else Split VP vertically and horizontally into VP1,VP2,VP3,VP4 Warnock(PL in VP1, VP1) Warnock(PL in VP2, VP2) Warnock(PL in VP3, VP3) Warnock(PL in VP4, VP4) end
Scan convert polygon clipped to viewport
Shade pixel based on closest polygon in the pixel